Dust and rocks forming together and creating a life form. "Creatures made from cliffs, huge boulders skulpted together through amazing magic. Along with this mastery of the forge these smiths wield deadly torches and strike their opponents with a magic that they enchant into their weapons." Weapons so powerful and masterful that they take decades in the crafting and never can break or be destroyed. They are truly masters in their own right weilding hammer and crafting master weapons using the powers of rune and lore to such a brilliance that a weak peasant could use their weapons to strike a hero down. "The greatest of the Dwarven Black smiths and metal workers are known, justly, as masters. These metal workers and the weapons they forge are the pride of the dwarven race." Heroes travel from far and wide to buy these weapons which can improve the deadlyness of even a legendary elvish hero. "Dwarves are known as some of the finest metal workers in the land. So great are there feats that and so widespread the knowledge of their deads that younge dwarves travel the country just to watch the Valiants guarding the dwarven citadels." Life as a dwarf is not easy and these soldiers have embrassed the hardships striving to conquer every challenge. A wall of these Dwarvish protectors can resist enemy blows better than a stone wall - and is much more dangerous. "Dwarvish Valiants are the hardiest from all dwarves. The Dwarvish Fortressor is the legendary warrior above all other dwarvish sentinels." Huge iron gates stand and defend the entrances into these castles but the real defense is not the walls but the warriors who protect them. "Deep in the tunnels and caverns of the dwarven empire, in mountains and cliffs, lie the citadels of great dwarvish kings. This magic gives them power to enchant their weapons and swords are their primary choice." Rune Warriors are no exception to this yet the practice the age old practice of rune magic. "Elves are known for their magic and ways of the forest, humans for their knights and their fortresses, and dwarves for their caverns and stout warriors. With a mythical sword he cuts his foes apart, and with a blast their are stricken from afar." This warrior, a royal body guard of the Dwarvish kings, has trained in the craft for nearly half a century and they are experts at their art." "The Dragonier is named after the great fire dragons of whom is has slain, and after the massive explosion which he spews forth. Basically a list for me so I won't lose track. (I'm copypasting all those descriptions and names together so I can read and check them easier instead of look them up in their file once I want to work on it.) Please inform me of any name/description changes of any unit I haven't covered yet. You might also want to remove any mention of 'the summoners', unless that's intended/works for your era.Īnd at the very least replace the old units names in the description with your new ones (Fire God -> Inferno) (It's not unlikely for more description relying on TLU, I'll add them here when I notice any.)
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I have no idea how to reword those descriptions, as they rely on TLU lore, which is not a good think in an era for Wesnoth. Please take note that some of the desriptions refer to their advancements precedessors by name, so changing a unit name has to be backed up by changing it in other descriptions if necessary.Īir Elemental, Air Avatar, Whirldwind, Inferno, Colossal Flare, Water Elemental, Water God Isn't 'magenta is the team color' being deceprated or something?